Build. Harvest. Overwhelm. Sci-fi base building on the shard fields of Kessar.
Your side
Opponent: the Hegemony
Campaign: the war for Kessar
Mission 1
Objectives
How to play
The war
Credits come from shards. Harvesters mine them and unload at a Refinery.
Power: every structure draws power. Build Reactors. Low power slows production and shuts down turrets and radar.
Build from the sidebar. A finished structure waits as READY; place it near your base.
Barracks train infantry, the War Factory builds vehicles. Each extra barracks or factory adds a production lane (up to 5): that many units build at once and the queue grows. The Comms Array turns on the minimap.
Support: medics and acolytes heal infantry, engineers repair structures, a Repair Bay fixes parked vehicles. Walls are cheap blocks units must go around.
Two sides. The Vanguard fields armour, artillery and gun turrets; the Hegemony fields fast skimmers, beam tanks, pulse spires and the cloaked Phantom (seen only up close or when it fires).
Superweapons: the Orbital Uplink and the Rift Silo charge while powered. When the ring button by the minimap reads READY, use it and pick any explored spot. Everyone sees the warning ring before it lands.
Win by destroying every enemy structure (in the campaign: complete the mission objectives). Lose all of yours and it is over.
Touch
Drag
pan the map
Pinch
zoom
Tap
select a unit or structure
Tap ground / enemy
with units selected: move / attack (harvesters mine shards)
Press & hold, then drag
box-select units
Double-tap a unit
select all of that type on screen
Side buttons
Army, Attack-move, Stop, Rally, Sell, Clear
Superweapon
tap the ring button, tap a spot, tap it again (or Fire) to launch
Walls
tap tile after tile, then Done
Mouse & keyboard
Left click / drag
select / box-select (Shift adds)
Double-click
all of that type on screen
Right click
move, attack, harvest, or set rally
A + click
attack-move
S
stop · Q select army · H home
Ctrl + 1–9
set group (1–9 recalls, twice to jump)
Arrows / edges / wheel
pan and zoom (WASD when nothing is selected)
Walls
click tiles or drag a line; Shift-click continues from the last wall
Z
superweapon: click a spot to fire, right click cancels